ExoSkin: On-Body Fabrication

ExoSkin: On-Body Fabrication
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ExoSkin:贴身制造

DOI:
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发表时间:
2016
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
G. Fitzmaurice
G. Fitzmaurice
中科院分区:
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文献类型:
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作者:
Madeline Gannon;Tovi Grossman;G. Fitzmaurice

文献摘要

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直接在身体上制作可穿戴物体有着悠久的传统,例如服装、石膏和矫形器。然而,这些高技能的模拟实践还有待于通过数字制造技术来增强。在本文中,我们探讨了使用混合制造工作流程的身体打印。我们概述了创建在体制造系统的设计考虑因素,并确定了这一奋进所特有的几个人力、机器和材料挑战。基于我们的探索,我们提出了ExoSkin,一种混合制造系统,用于直接在身体上设计和打印数字工件。ExoSkin使用专门为身体打印设计的定制制造机器。我们通过一组样本工作流程展示了体上制造的潜力,并分享了来自初始观察会议的反馈。
There is a long tradition for crafting wearable objects directly on the body, such as garments, casts, and orthotics. However, these high-skill, analog practices have yet to be augmented by digital fabrication techniques. In this paper, we explore the use of hybrid fabrication workflows for on-body printing. We outline design considerations for creating on-body fabrication systems, and identify several human, machine, and material challenges unique to this endeavor. Based on our explorations, we present ExoSkin, a hybrid fabrication system for designing and printing digital artifacts directly on the body. ExoSkin utilizes a custom built fabrication machine designed specifically for on-body printing. We demonstrate the potential of on-body fabrication with a set of sample workflows, and share feedback from initial observation sessions.