Rendering protein structures inside cells at the atomic level with Unreal Engine.
Rendering protein structures inside cells at the atomic level with Unreal Engine.
复制标题
使用虚幻引擎在原子级别渲染细胞内的蛋白质结构。
DOI:
10.1101/2023.12.08.570879
复制
发表时间:
2024
期刊:
影响因子:
--
通讯作者:
Chen,Muyuan
中科院分区:
文献类型:
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作者:
Chen,Muyuan
While the recent development of cryogenic electron tomography (CryoET) makes it possible to identify various macromolecules inside cells and determine their structure at near-atomic resolution, it remains challenging to visualize the complex cellular environment at the atomic level. One of the main hurdles in cell visualization is to render the millions of molecules in real time computationally. Here, using a video game engine, we demonstrate the capability of rendering massive biological macromolecules at the atomic level within their native environment. To facilitate the visualization, we also provide tools that help the interactive navigation inside the cells, as well as software that converts protein structures identified using CryoET to a scene that can be explored with the game engine.