Integrating Stereo with Shape-from-Shading derived Orientation Information
Integrating Stereo with Shape-from-Shading derived Orientation Information
复制标题
将立体与阴影形状导出的方向信息相集成
DOI:
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复制
发表时间:
2007
期刊:
影响因子:
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通讯作者:
Richard C. Wilson
中科院分区:
文献类型:
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作者:
T. Haines;Richard C. Wilson
Binocular stereo has been extensively studied for extracting the shape of a scene. The challenge is in matching features between two images of a scene; this is the correspondence problem. Shape from shading (SfS) is another method of extracting shape. This models the interaction of light with the scene surface(s) for a single image. These two methods are very different; stereo uses surface features to deliver a depth-map, SfS uses shading, albedo and lighting information to infer the differential of the depth-map. In this paper we develop a framework for the integration of both depth and orientation information. Dedicated algorithms are used for initial estimates. A Gaussian-Markov random field then represents the depth-map, Gaussian belief propagation is used to approximate the MAP estimate of the depth-map. Integrating information from both stereo correspondences and surface normals allows fine surface details to be estimated.