Designing with mobile digital storytelling in rural Africa

Designing with mobile digital storytelling in rural Africa
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在非洲农村利用移动数字叙事进行设计

DOI:
10.1145/1753326.1753564
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发表时间:
2010
期刊:
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
S. Hansen
S. Hansen
中科院分区:
--
文献类型:
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作者:
N. Bidwell;Thomas Reitmaier;G. Marsden;S. Hansen

文献摘要

被引文献

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我们反思了设计一款移动应用程序的活动,该应用程序使南非东开普省的农村居民能够记录和分享他们的故事,这对“跨文化设计”和在设计中更广泛地使用故事具有意义。我们最初的概念是在手机上生成带有音频和照片的故事,这是基于从全球数字讲故事项目和我们的个人经验中提取的一个场景。但在一个农村村庄,来自民族志的见解,以及涉及讲故事的技术实验,让我们质疑我们的扎根假设和可用性标准。因此,我们实施了一种使用手机来本地化讲故事的方法,让农村用户参与进来,并探索如何将视觉和音频媒体结合在一起。这种方法的产品帮助我们为当前的原型产生了设计思想,这提供了很大的灵活性。因此,我们提出了一种新的数字描述故事的方式和改进这种软件的过程。
We reflect on activities to design a mobile application to enable rural people in South Africa's Eastern Cape to record and share their stories, which have implications for 'cross-cultural design,' and the wider use of stories in design. We based our initial concept for generating stories with audio and photos on cell-phones on a scenario informed by abstracting from digital storytelling projects globally and our personal experience. But insights from ethnography, and technology experiments involving storytelling, in a rural village led us to query our grounding assumptions and usability criteria. So, we implemented a method using cell-phones to localise storytelling, involve rural users and probe ways to incorporate visual and audio media. Products from this method helped us to generate design ideas for our current prototype which offers great flexibility. Thus we present a new way to depict stories digitally and a process for improving such software.