A Game-Theoretic Approach to Resolve Conflict Between Traffic Engineering for Energy Efficiency and Load Balancing

A Game-Theoretic Approach to Resolve Conflict Between Traffic Engineering for Energy Efficiency and Load Balancing
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DOI:
10.1109/lanman.2018.8475046
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发表时间:
2018-06
期刊:
2018 IEEE International Symposium on Local and Metropolitan Area Networks (LANMAN)
影响因子:
--
通讯作者:
Y. Koizumi;Junji Takemasa;T. Hasegawa
Y. Koizumi;Junji Takemasa;T. Hasegawa
中科院分区:
其他
文献类型:
--
作者:
Y. Koizumi;Junji Takemasa;T. Hasegawa

文献摘要

相似文献

流量工程技术中的能量效率和负载平衡之间的冲突一直受到关注。这是因为这两个目标是难以同时实现,由于这两个TE技术控制路由矩阵:功率和链路成本最小化。本文的目标是通过使用博弈论的方法和开发一种算法,其中EE和LB的目标是同时实现在一个公平的方式,这两个内在冲突的目标之间实现公平的权衡的可行性。
Conflict between the two TE (Traffic Engineering) techniques for EE (Energy Efficiency) and LB (Load Balancing) has been paid attention to. This is because the both objectives are difficult to simultaneously achieve due to that the both TE techniques control the routing matrix: power and link cost minimization. The goal of this paper is to show feasibility of achieving a fair tradeoff between these two inherently conflicting objectives by using a game theoretic approach and to develop an algorithm wherein EE and LB objectives are simultaneously achieved in a fair manner.