Immersive Learning Environments at Scale: Constraints and Opportunities

Immersive Learning Environments at Scale: Constraints and Opportunities
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大规模沉浸式学习环境:限制和机遇

DOI:
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发表时间:
2020
期刊:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
影响因子:
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通讯作者:
Scotty D. Craig
Scotty D. Craig
中科院分区:
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文献类型:
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作者:
Robert F. Siegle;Rod D. Roscoe;Noah L. Schroeder;Scotty D. Craig

文献摘要

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在线教育扩展到大规模开放式在线课程(MOOC)和设备,为大规模提供沉浸式学习体验创造了独特的机会。然而,尽管MOOC生态系统的包容性值得称赞,但许多在线课程缺乏与传统课堂环境相关的关键优势:沉浸式,参与式和团队驱动的学习机会。沉浸式学习环境(ILEs)解决了这些教育差距,但无法在MOOC提供的广泛规模上运作。重要的是,ILEs解决了MOOC系统中缺少的机会,它们增加了传统课堂中也缺少的独特学习机会。虚拟现实技术的引入是教育研究的关键课题。这篇理论论文将简要定义沉浸式学习环境,以及将沉浸式学习环境纳入可扩展教育系统的潜在好处。我们还将考虑开发人员在创建这些在线生态系统方面的限制,并提出克服这些限制的策略。
The expansion of online education into massive open online courses (MOOCs) and equipment have created a unique opportunity for delivering immersive learning experiences at scale. However, although the inclusivity of the MOOC ecosystem can be commended, many online courses lack key benefits associated with traditional classroom environments: immersive, engaging, and team-driven learning opportunities. Immersive learning environments (ILEs) address these educational gaps but has not been able to operate at the broad scale that MOOCs offer. Importantly, ILEs address opportunities missing from MOOC systems, they add unique learning opportunities that would also be missing in a traditional classroom. The inclusion of this virtual reality technology is pivotal topic for educational research. This theoretical paper will briefly define immersive learning environments and the potential benefits of incorporating immersive learning environments into scalable educational systems. We will also consider developers constraints on creating these online ecosystem and suggested strategies for overcoming them.