User Experience in the Pervasive Computing Age

User Experience in the Pervasive Computing Age
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普适计算时代的用户体验

DOI:
10.1109/93.839306
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发表时间:
2000
期刊:
IEEE Multim.
影响因子:
--
通讯作者:
Mitch Stein
Mitch Stein
中科院分区:
--
文献类型:
--
作者:
J. Spohrer;Mitch Stein

文献摘要

被引文献

相似文献

普及的计算时代将为人们与世界的互动提供更简单、更令人满意的方式。因此,我们与人、信息、组织、流程、设备、器具、地点和日常事物交互的方式将会改变。我们从用户体验的角度描述了普适计算时代生活的四个方面:生活网络将使捕获、存储、访问和处理一切事物变得容易,这些信息流向授权用户需要的地方;在专注的环境中,无生命的事物似乎会变得专注并获得虚拟功能,为用户提供尊重隐私的响应式数字仆人;类似世界板的服务,让信息仿佛存在于真实的地方,为用户提供增强的信息感知服务;中介机构将增强信息流动,使用户能够以自己想要的方式获取信息,并仅在适当的时候安全地提供个人信息。这些变化将影响信息本身的性质,并为我们提供许多新的访问信息的方式。我们通过概述一些技术驱动因素(例如改进的通信、存储、处理、识别标签、传感器、显示器、交互技术和软件技术)来奠定基础。
The pervasive computing age will provide easier and more satisfying ways for people to interact with their world. As a result, the ways we interact with people, information, organizations, processes, devices, appliances, places, and everyday things will change. We describe four aspects of living in the pervasive computing age from a user experience perspective: life networks will make it easy to capture, store, access, and process everything as information that flows to where authorized users need it; in attentive environments, inanimate things will seemingly become attentive and gain virtual affordances, providing users with responsive digital servants that respect privacy; with WorldBoard-like services, information will appear to exist in real places, providing users with enhanced information perception services; and intermediaries will enhance the flow of information, allowing users to get information the way they want it and securely provide personal information only when appropriate. These changes will affect the nature of information itself and provide us with many new ways to access it. We set the stage by providing an overview of some technology drivers such as improved communication, storage, processing, identification tags, sensors, displays, interaction technologies, and software technologies.