The Body as Starting Point: Exploring Inside and Around Body Boundaries for Body-Centric Computing Design

The Body as Starting Point: Exploring Inside and Around Body Boundaries for Body-Centric Computing Design
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以身体为起点:探索以身体为中心的计算设计的内部和周围边界

DOI:
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发表时间:
2018
期刊:
CHI Extended Abstracts
影响因子:
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通讯作者:
Josh Andrés
Josh Andrés
中科院分区:
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文献类型:
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作者:
M. Schraefel;E. V. D. Hoven;Josh Andrés

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更多的人机交互设计和设备正在接受所谓的“以身体为中心的计算”,其中设计都有意将身体作为感兴趣的轨迹,无论是将身体移动到游戏或放松中,还是跟踪和监控其表现,或者将其用作交互表面。然而,大多数HCI研究人员都在从事这些设计,对身体本身如何作为一组复杂的内部系统或动态交互的内部和外部系统进行工作的直接知识很少。我们的身体如何与我们周围的微生物组相互作用的科学也越来越多地表明,我们假设的内部和外部之间的界限即使不被认为是有害的,也可能是误导性的。开发(1)入门知识和(2)设计实践,这些身体和身体系统如何与我们对身体自我的理解一起工作,以及这种灵知/实践如何导致创新的新身体中心计算设计是本次研讨会的主题。
More HCI designs and devices are embracing what is being dubbed "body centric computing," where designs both deliberately engage the body as the locus of interest, whether to move the body into play or relaxation, or to track and monitor its performance, or to use it as a surface for interaction. Most HCI researchers are engaging in these designs, however, with little direct knowledge of how the body itself works either as a set of complex internal systems or as sets of internal and external systems that interact dynamically. The science of how our body interacts with the microbiome around us also increasingly demonstrates that our presumed boundaries between what is inside and outside us may be misleading if not considered harmful. Developing both (1) introductory knowledge and (2) design practice of how these in-bodied and circumbodied systems work with our understanding of the em-bodied self, and how this gnosis/praxis may lead to innovative new body-centric computing designs is the topic of this workshop.
创造健康:利用计算机科学支持主动健康
DOI: 10.1109/mc.2014.339
发表时间: 2014
期刊: Computer
影响因子: 2.2
作者:
Schraefel M
通讯作者: Schraefel M