A Cultural Perspective on Mixed , Dual and Blended Reality

A Cultural Perspective on Mixed , Dual and Blended Reality
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混合、双重和混合现实的文化视角

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发表时间:
2011
期刊:
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通讯作者:
M. Fischer
M. Fischer
中科院分区:
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文献类型:
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作者:
Sally A. Applin;M. Fischer

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本文从人类学的角度研究了双重、混合现实和“多元社会现实”(PoSR)对智能环境中位置感知和其他应用的影响。我们打算发起一场友好的跨学科讨论,讨论围绕这些新形式的综合技术的互动方面和文化含义。人类学家在文化背景下研究人类群体行为。由于LAMDa研讨会的主题是“群体行为”,我们将以我们对人类、文化和群体行为的理解为研讨会做出贡献,并向他人学习,当新技术及其后续经验被创造出来供人类使用时,人们期望什么样的群体行为。当我们讨论人类群体行为时,我们指的是社会群体的定义:在一个系统中反复交互的一群人。人类可以,而且确实在不同的环境之间切换上下文,并以一种社会无意识的方式将一种痕迹混合到另一种环境中,通常看起来是同时发生的。我们认为,人类的文化和行为正日益积极地渗透到互联网和基于网络的应用程序中,以及那些地理上的应用程序中。随着未来物联网、双重现实和混合现实的发展,人类扩展自己的混合现实以及创造新现实的机会正在展开。也就是说,因为人类在群体中互动,他们相互混合的现实的多路复用迅速创造了一个PoSR。理清现实之间的关系,以及同步和异步时间和地理空间之间的关系,可以创造一种条件,即现实是同步的,“x”的概念可以被理解为等于“非x”。我们探索虚拟与物理、概念与物质、表征与对象与文化之间的新型互操作性。
This paper is an anthropological perspective on the impact of Dual, Mixed Reality and 'PolySocial Reality' (PoSR) on Location Awareness and other applications in Smart Environments. We intend to initiate a friendly interdisciplinary discussion on the interaction aspects and cultural implications surrounding these new forms of integrated technologies. Anthropologists examine human group behavior in the context of culture. Because the LAMDa workshop is addressing 'group behavior,' we will contribute to the workshop with our understanding of humans, culture and group behavior and to learn from others what type of group behavior is expected as new technologies and their subsequent experiences are created for human use. When we discuss human group behavior, we refer to the definition of a social group: a collection of humans who repeatedly interact within a system. Humans can, and do switch context between environments and blend traces of one into the other in a socially unconscious manner often seemingly simultaneously. We propose that the cultures and behaviors of humans are increasingly actively permeating Internet and networkbased applications, as well as those that are geolocal. With the future Internet of things, Dual Reality and Mixed Reality, the opportunity for humans to extend their own blended reality, as well as to create new ones is unfolding. That said, because humans interact within groups, the multiplexing of their mutual blended realities rapidly creates a PoSR. Sorting out the relationships between realities as well as between synchronous and asynchronous time and geolocal space can create a condition where realities are simultaneous and the idea of 'x' can be perceived as equaling 'not x.' We explore this new type of interoperability between virtual and physical, ideational and material, representations and objects and culture.