Enabling Multiple Applications to Simultaneously AugmentReality: Challenges and Directions

Enabling Multiple Applications to Simultaneously AugmentReality: Challenges and Directions
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支持多个应用程序同时增强现实:挑战和方向

DOI:
10.1145/3301293.3302362
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发表时间:
2019
期刊:
ACM Workshop on Mobile Computing Systems and Applications (HotMobile
影响因子:
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通讯作者:
Roesner, Franziska
Roesner, Franziska
中科院分区:
--
文献类型:
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作者:
Lebeck, Kiron;Kohno, Tadayoshi;Roesner, Franziska

文献摘要

相似文献

增强现实(AR)平台正在发展,以支持身临其境的3D体验。大多数现代AR平台一次只支持一个身临其境的应用程序,但用户也可能受益于同时使用多个应用程序的能力。不同应用程序同时扩大用户世界的能力引发了关键问题:应用程序如何在视觉上相互冲突,以及我们如何设计AR平台来支持丰富的行为,同时调解冲突?在这项工作中,我们提出并探索了这些问题,确定了视觉冲突的手段以及调解冲突的平台设计策略。然后,我们分析最先进的AR平台(HoloLens、Magic Leap One和Meta 2),以了解它们的权衡,并找出更广泛的设计空间中尚未探索的差距。我们的探索揭示了关键的指导方针和经验教训,为未来的多应用AR努力提供参考。
Augmented reality (AR) platforms are evolving to support immersive 3D experiences. Most modern AR platforms support only a single immersive app at a time, but users may also benefit from the ability to engage with multiple apps at once. The ability of different apps to simultaneously augment a user's world raises critical questions: how might apps visually conflict with each other, and how can we design AR platforms to support rich behaviors while mediating conflicts? In this work, we pose and explore these questions, identifying means of visual conflict as well as platform design strategies to mediate conflicts. We then analyze state-of-the-art AR platforms (HoloLens, Magic Leap One, and Meta 2) to understand their trade-offs and identify unexplored gaps in the broader design space. Our exploration reveals key guidelines and lessons to inform future multi-app AR efforts.