Urushi Rotating Controllers and Interface Design Based on Physical Computing

Urushi Rotating Controllers and Interface Design Based on Physical Computing
复制标题

基于物理计算的漆旋转控制器及界面设计

DOI:
--
复制
发表时间:
2012
期刊:
--
影响因子:
--
通讯作者:
Makoto
Makoto
中科院分区:
--
文献类型:
--
作者:
Yokoo;Makoto

文献摘要

参考文献

被引文献

相似文献

本研究旨在将物理计算应用于漆(urushi是日本漆)艺术作品,并在会津漆艺术节上展出。目标是验证生产过程和执行产品系统的接口设计。一种投射装置作品图像的装置被制作出来,并在会津漆氏艺术节上展出。它有一个由漆制成的旋转控制器;主体为木质,表面上漆。检测旋转量和方向的传感器使用带有一种光反射器的旋转编码器。利用Arduino Leonardo对来自传感器的信号进行分析。然后,通过正交编码器接口(QEI)测量旋转角度和方向,并通过USB传输到个人计算机,作为用户的输入信号。图像播放器是使用Adobe Flash Professional CS3构建的。通过对操作的观察,我们发现在旋转控制器的操作方法中存在用户进行的两种类型的旋转。因此,对程序进行了修改,使其能够根据用户的操作区分用户的动作,从而将图像播放器的性能划分为下面提到的两种类型之一。1. 由于旋转速度快,计数变化非常快,因此显示图像的切换速度设置为大约四分之一旋转,以减轻PC上的计算负担。2. 缓慢,手动旋转由于大多数观众仔细观看旋转,因此设置显示图像的切换速度根据旋转次数而变化,同时产生退色等过渡效果。
This research aims at applying physical computing to urushi (urushi is Japanese lacquer) art work and exhibiting the application at the Aizu Urushi Art Festival. The objective is to verify the production process and execute the interface design of the product system. A device that projects the image of the installed work is produced and displayed at the Aizu Urushi Art Festival. It has a rotating controller made of urushi; the main body is made of wood, and the surface is lacquered. A sensor detecting the amount and the direction of rotation uses a rotary encoder with a type of photo-reflector. The signals from the sensor are analyzed using Arduino Leonardo. Then, the angle and the direction of rotation are measured by a quadrature encoder interface (QEI) and transmitted through a USB to a personal computer as an input signal to the user. The image player is built using Adobe Flash Professional CS3. By observing the operation, we find the presence of two types of rotations, which the users carry out, in the operating method of the rotating controller. Therefore, the program is modified to be able to distinguish between the actions of the users according to their operation so that the performance of the image player can be classified as one of the two types mentioned below. 1. Rotation using inertia Since the rotation is fast and the count changes very quickly, the switching speed of the display images is set to approximately one-fourth rotation in order to lessen the computational burden on the PC. 2. Slow, manual rotation Since most of the viewers watch the rotations carefully, the switching speed of the display images is set to change in accordance with the number of rotations while bringing about transition effects such as fading.
颜色校准对 3D 投影映射的影响
DOI: --
发表时间: 2012
期刊:
影响因子: --
作者:
Shinozaki Toru;Kim Dae Woong;山田和人;Kim Hyojin;阿部泰郎;小林健二;山中玲子;千本英史;高橋則子;Yun Hwang Rok,Kim Dae Woong
通讯作者: Yun Hwang Rok,Kim Dae Woong