Aane Arithmetic and Its Applications to Computer Graphics
Aane Arithmetic and Its Applications to Computer Graphics
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发表时间:
1990
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通讯作者:
Luiz Dihl Comba;J. Stolfi
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作者:
Luiz Dihl Comba;J. Stolfi
We describe a new method for numeric computations, which we call a ne arithmetic (AA). This model is similar to standard interval arithmetic, to the extent that it automatically keeps track of rounding and truncation errors for each computed value. However, by taking into account correlations between operands and sub-formulas, AA is able to provide much tighter bounds for the computed quantities, with errors that are approximately quadratic in the uncertainty of the input variables. We also describe two applications of AA to computer graphics problems, where this feature is particularly valuable: namely, ray tracing and the construction of octrees for implicit surfaces.