The great buddha project: modeling cultural heritage for VR systems through observation

The great buddha project: modeling cultural heritage for VR systems through observation
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大佛项目:通过观察为 VR 系统建模文化遗产

DOI:
10.1109/ismar.2003.1240683
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发表时间:
2003
期刊:
The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.
影响因子:
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通讯作者:
Takeshi Oishi
Takeshi Oishi
中科院分区:
--
文献类型:
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作者:
K. Ikeuchi;A. Nakazawa;K. Hasegawa;Takeshi Oishi

文献摘要

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本文综述了我们在文化资产数字化保存和数字化复原方面的研究。几何模型是通过扫描、配准和合并多幅深度图像组成的流水线数字化实现的。我们开发了一种鲁棒的同时配准方法和高效且鲁棒的基于体素的集成方法。在所建立的几何模型上,我们必须对齐从彩色相机获取的纹理图像。我们开发了两种纹理映射方法。为了恢复历史文物的原貌,我们在专家的建议下,利用扫描数据和文献调查对几座建筑和雕像进行了合成。
This paper overviews our research on digitalpreservation of cultural assets and digital restoration oftheir original appearance. Geometric models are digitallyachieved through a pipeline consisting of scanning,registering and merging multiple range images. We havedeveloped a robust simultaneous registration method andan efficient and robust voxel-based integration method. Onthe geometric models created, we have to align textureimages acquired from a color camera. We have developedtwo texture mapping methods. In an attempt to restore theoriginal appearance of historical heritage objects, we havesynthesized several buildings and statues using scanneddata and literature survey with advice from experts.