Exploring Effects of a Nostalgic Storytelling Virtual Reality Experience Beyond Hedonism.

Exploring Effects of a Nostalgic Storytelling Virtual Reality Experience Beyond Hedonism.
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探索超越享乐主义的怀旧故事虚拟现实体验的影响。

DOI:
10.1089/cyber.2023.0183
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发表时间:
2023
期刊:
Cyberpsychology, behavior and social networking
影响因子:
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通讯作者:
Huang Y
Huang Y
中科院分区:
--
文献类型:
--
作者:
Huang Y

文献摘要

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在这项研究中,我们测试了怀旧讲故事的虚拟现实(VR)体验(与文本阅读中性VR体验作为比较条件)对状态水平的幸福感的影响,并探讨了潜在的中介机制。在受试者内实验设计中,所有31名参与者都以伪随机和平衡顺序体验了VR的两个版本。与文本阅读VR体验相比,怀旧的讲故事VR导致了更高的享乐和eudaimonic娱乐媒体满意度(又名。媒体享受和媒体欣赏,分别),社会联系,和国家一级的福祉。此外,VR和幸福感之间的关系是由国家怀旧和eudaimonic媒体满意度的水平串联中介。也就是说,怀旧的讲故事VR被发现唤起了状态怀旧,这导致了对VR体验的更大欣赏;这种欣赏反过来又有助于提高状态水平的幸福感。研究结果对未来的研究和实践的影响进行了讨论。
In this study, we tested the effect of a nostalgic storytelling virtual reality (VR) experience (vs. a text-reading neutral VR experience as the comparison condition) on state-level eudaimonic well-being and explored the underlying mediating mechanisms. In a within-subject experimental design, all 31 participants experienced both versions of the VR in pseudorandomized and counterbalanced order. Compared with the text-reading VR experience, the nostalgic storytelling VR resulted in significantly higher hedonic and eudaimonic entertainment media gratifications (aka. media enjoyment and media appreciation, respectively), social connectedness, and state-level well-being. Moreover, the relationship between VR and well-being was serially mediated by the level of state nostalgia and eudaimonic media gratifications. That is, the nostalgic storytelling VR was found to evoke state nostalgia, which led to a greater appreciation of the VR experience; this appreciation, in turn, contributed to increased state-level well-being. Implications of the study findings for future research and practice are discussed.