QoE assessment of fairness in networked game with olfaction: influence of time it takes for smell to reach player
QoE assessment of fairness in networked game with olfaction: influence of time it takes for smell to reach player
复制标题
用嗅觉评估网络游戏公平性的 QoE:气味到达玩家所需时间的影响
DOI:
10.1007/s00530-014-0382-0
复制
发表时间:
2014
影响因子:
3.9
通讯作者:
Shinji Sugawara
中科院分区:
文献类型:
--
作者:
Y. Ishibashi;Sosuke Hoshino;Qi Zeng;Norishige Fukushima;Shinji Sugawara
In this paper, we carry out QoE (Quality of Experience) assessment of fairness between players in a networked game with olfaction. In the assessment, we investigate the influence of the time it takes for a smell to reach a player on the fairness. As the networked game, we deal with a fruit harvesting game in which two players play in a 3D virtual space, and we change the time it takes for a smell to reach a player by generating constant delays at two terminals. As a result, for example, we illustrate that the fairness is hardly damaged when the constant delays are smaller than about 500 ms.
DOI:
--
发表时间:
2007
期刊:
HCI International 2007, Springer LNCS4551
影响因子:
--
作者:
森 麻紀;栗原 一貴;塚田 浩二;椎尾 一郎;鈴木栄幸;ItiroSiio and Reiko Hamada and NoyuriMima
通讯作者:
ItiroSiio and Reiko Hamada and NoyuriMima