Social Learning and Scaffolding to Improve Student's Self-efficacy and Engagement

Social Learning and Scaffolding to Improve Student's Self-efficacy and Engagement
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社会学习和脚手架提高学生的自我效能和参与度

DOI:
10.1145/3328778.3372583
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发表时间:
2020
期刊:
Proceedings of the 51st ACM Technical Symposium on Computer Science Education
影响因子:
--
通讯作者:
Zubov, Lynn
Zubov, Lynn
中科院分区:
--
文献类型:
--
作者:
Fuad, Muztaba;Akbar, Monika;Zubov, Lynn

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相似文献

大多数计算机科学课程经常使用课外活动来促进技能培养。然而,这些活动的缺点限制了它们在提高学生技能方面的适用性。这张海报展示了一种创新的基于移动应用程序的方法,让学生参与课外活动。这款名为Dysgu的应用程序建立在社会学习理论的基础上,它使教师能够将常规的课外活动分解成更小、更互动的教学框架实体。Dysgu允许学生与同龄人比较自己的进步,并提供个性化的通知和反馈,以保持学生的参与度。目的是提高学生的自我效能感和参与课外活动。
The majority of Computer Science courses frequently use out-of-class activities to promote skill-building. Yet, the shortcomings of these activities limit their applicability in improving students' skills. This poster presents an innovative mobile-app-based approach to engage students in out-of-class activities. The app - Dysgu - builds on the theories of social learning and enables instructors to break regular out-of-class activities into smaller and interactive entities with instructional scaffolding. Dysgu allows students to compare their progress with their peers and provides personalized notifications and feedbacks to keep students engaged. The goal is to improve student's self-efficacy and engagement in out-of-class activities.
建模保留率和毕业率:计算多校区大学系统的预期保留率和毕业率
DOI: 10.1002/he.10805
发表时间: 1999
期刊: New Directions for Higher Education
影响因子: --
作者:
Gary Blose
通讯作者: Gary Blose
Dysgu:基于移动设备的自适应系统,用于重新设计课外活动
DOI: 10.1109/fie.2018.8659143
发表时间: 2018
期刊: 2018 IEEE Frontiers in Education Conference (FIE
影响因子: --
作者:
Fuad, Muztaba;Akbar, Monika;Zubov, Lynn
通讯作者: Zubov, Lynn