Using facial texture manipulation to study facial motion perception
Using facial texture manipulation to study facial motion perception
复制标题
使用面部纹理操纵来研究面部运动感知
DOI:
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发表时间:
2004
期刊:
影响因子:
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通讯作者:
Barbara Knappmeyer
中科院分区:
文献类型:
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作者:
Mario Kleiner;A. Schwaninger;Douglas W. Cunningham;Barbara Knappmeyer
For the creation of manipulated video footage, these extracted “texturemap movies” can now be automatically altered by standard image processing and video editing techniques in various ways like e.g., freezing, replacing or filtering parts of the texture, mixing texture parts from different sources or changing order and timing of “texture frames”. All manipulations to facial regions need to be defined only once on a reference head and texture for a specific experiment and can then be applied automatically to different recordings of different actors, because all head models are in correspondence to each other, saving a lot of manual setup work.