Programming Learning by Creating Problems

Programming Learning by Creating Problems
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通过创造问题进行编程学习

DOI:
10.1109/candarw51189.2020.00059
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发表时间:
2020
期刊:
2020 Eighth International Symposium on Computing and Networking Workshops (CANDARW)
影响因子:
--
通讯作者:
M. Uehara
M. Uehara
中科院分区:
--
文献类型:
--
作者:
M. Uehara

文献摘要

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近年来,方案拟订的需要有所增加。主动学习是掌握编程的有效方法。特别是要解决很多问题。但是,教师很难自己制造问题。在某些学科中,存在通过创设类似问题进行教育的情况。在本文中,我们描述了JavaScript电子学习实验室(JeLL),这是一个类似的问题创建系统学习编程。使用JeLL,学生回答彼此的问题。在本文中,我们描述了JeLL的设计和实现。
In recent years, the need for programming has increased. Active learning is effective for mastering programming. In particular, it is important to solve many problems. However, it is difficult for teachers to create problems by themselves. In some subjects, there are cases of education by creating similar questions. In this paper, we describe the JavaScript e-Learning Laboratory (JeLL), which is a similar problem creation system for learning programming. Using the JeLL, students answer each other's questions. In this paper, we describe the design and implementation of the JeLL.