Underlying cognitions in gambling behavior among university students

Underlying cognitions in gambling behavior among university students
复制标题

DOI:
10.1111/j.1559-1816.2001.tb02680.x
复制
发表时间:
2001-07-01
影响因子:
2.5
通讯作者:
Gupta, R
Gupta, R
中科院分区:
心理学4区
文献类型:
--
作者:
Baboushkin, HR;Hardoon, KK;Gupta, R

文献摘要

被引文献

相似文献

研究人员考察了不同赌博任务中潜在认知的差异。南橡树赌博屏幕是由60名本科生完成的,这是一项衡量病态赌博的指标。他们还在实验室里玩了轮盘赌、老虎机和21点等计算机模拟游戏。“大声思考”程序被用来揭示受试者的认知,这些认知随后被归类为认知启发式。个人被归类为有问题和没有问题的社交赌徒和可能的病态赌徒。结果显示,某些启发式方法,包括对他们损失的解释、事后诸葛亮、交易商/机器的人格化、追逐行为和过去的经验,最常被可能的病态赌徒认可。经验证据支持,可能的病态赌徒与社会赌徒在他们发出的言语认知启发式上存在质的不同。
Differences in underlying cognitions across gambling tasks were examined. The South Oaks Gambling Screen, a measure of pathological gambling, was completed by 60 undergraduate students. They also played computer-simulated games of roulette, slots, and blackjack in a laboratory setting. The "think-aloud" procedure was used to reveal subjects' cognitions, which were subsequently categorized into cognitive heuristics. Individuals were classified as social gamblers with and without problems and probable pathological gamblers. Results reveal that certain heuristics, including references to an explanation of their losses, hindsight bias, personification of the dealer/machine, chasing behavior, and past experiences were most frequently endorsed by probable pathological gamblers. Empirical evidence supports that probable pathological gamblers are qualitatively different from social gamblers in their emitted verbalized cognitive heuristics.