Overcoming focusing failures in competitive environments
Overcoming focusing failures in competitive environments
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DOI:
10.1002/bdm.467
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发表时间:
2004-07-01
影响因子:
2
通讯作者:
Bazerman, M
中科院分区:
文献类型:
--
作者:
Idson, LC;Chugh, D;Bazerman, M
This paper attacks one of the chief limitations of the field of behavioral decision research-the past inability to use this literature to improve decision making. Building on the work of Thompson, Gentner, Loewenstein and colleagues (Loewenstein, Thompson, Gentner, 1999; Thompson, Gentner, & Loewenstein, 2000; Gentner & Markman, 1997), the current paper finds that it is possible to reduce bias in one of the most robust problems in the decision literature, the Acquiring a Company Problem (Samuelson & Bazerman, 1985). Past research has shown that individuals make suboptimal offers as a result of the failure to think about the decisions of others and to incorporate a clear understanding of the rules of the game. In the current study, we find that by allowing study participants to see and understand differences in seemingly unrelated decision problems-versions of the Monty Hall Game (Nalebuff, 1987; Friedman, 1998) and Multiparty Ultimatum Game (Messick, Moore, Bazerman, 1997; Tor & Bazerman, 2003)-study participants can learn to focus more accurately on the decisions of other parties and the rules of the game, the keys to solving the Acquiring a Company Problem. This research offers a new piece of evidence that comparative and analogical processes may be a successful direction for improving decision making. Copyright (C) 2004 John Wiley Sons, Ltd.