Participatory design in Britain and North America: responses to the “Scandinavian Challenge”
Participatory design in Britain and North America: responses to the “Scandinavian Challenge”
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英国和北美的参与式设计:应对“斯堪的纳维亚挑战”
DOI:
10.1145/108844.108962
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发表时间:
1991
期刊:
影响因子:
--
通讯作者:
J. Greenbaum
中科院分区:
文献类型:
--
作者:
Michael J. Muller;Jeanette L. Blomberg;Kathleen Carter;Elizabeth A. Dykstra;Kim Halskov;J. Greenbaum
It has been argued that the successes of participatory design in the Scandinavian countries will be difficult to reproduce in North America or Britain, because of significant differences in labor, legislative, and workplace environments. This panel is composed of people actively pursuing participatory design in corporations outside of Scandinavia. We focus on what accommodation(s) were required in participatory design techniques to meet the needs of our environments — and on what accommodations occurred in our environments in response to experiences with participatory design. INTRODUCTION The “Scandinavian Challenge,” as proposed by Bjerknes, Ehn, and Kyng [2], is a set of perspectives and practices for increasing the role of users as active participants in the process through which computer artifacts are designed that have impact on the users’ lives in and out of the workplace. This work has come to influence the SIGCHI community through the work of B@lkeret al. [5, 6], Ehn and Kyng [9, 10, 11], and Thoresen [21], and commentaries by Suchman [20] and by Grudin [14], as well as PDC’90 [19] and panel sessions at several conferences. It has been argued that the workplace democracy themes of the Scandinavian challenge are difficult — or even impossible— to carry out in corporate or institutional environments that are not characterized by high unionization, by legislative protection of the users’ roles in system design, or by a relatively small-scale, highly integrated software development process. However, several projects outside of the Scandinavian countries have begun to use participatory design techniques —e.g., Blomberg [3,4], DykstraandCarasik [7, 8], MacLean, Carter, Lovstrand, and Moran [16], Muller [17, 18,22], and in some ways Bennett et al [ 1], These projects argue for the feasibility of democmtic design procedures in apparently “hostile” environments. They also open questions of mutual accommodation between participatory design procedures and corporate/ institutional culture. This panel session brings together participatory design work that is being conducted in various settings outside of Scandinavia. Each panelist emphasizes how those settings have influenced the participatory design paradigm, and how participatory design has influenced the work setting. JEANEllE L. BLOMBERG: IMPROVISING TECHNIQUES TO ACHIEVE PARTICIPATORY DESIGN GOALS: EVERYONES CHALLENGE In discussing the relevance of ethnographic field methods for the design of new technology with practitioners from the Scandinavian school of participatory design, it became apparent that ethnography and participatory design shared a similar orientation. Specifically, ethnographic field methods require an improvisational style of work [3], where adjustments are made in strategy and appropriate techniques as more is learned about the particular situation at hand. Similarly there is an improvisational quality to much of the Scandinavian work in participatory design. There is a recognition that no two situations are alike. Each situation reqttiresacreative weaving of skills, technologies, people, organizations, and opportunities for change. This leads to the question: If no two situations are alike, each requiring a unique way of doing things, then in what sense can we talk about a participatory design approach or for that matter about adapting the “Scandinavian Approach” to the North American context? What isit that unites those of us who identify ourselves aspracticingparticipatory design— whether in Scandinavia or North America? Perhaps what we should be focusing on is not a set of techniques, a list of necessary conditions, or a collection of appropriate technologies, but instead a commitment to a few basic goals: improving the quality of the working lives of those for whom we design technologies, involving the users in the coltaborat.ivc development of new technologies, and providing opportunities to iterate the design in response to the every&y requirements of the work situation [4]. Our techniques and strategies then will reflect the different contexts in which the technology develop-