Weaving Stories: Toward Repertoires for Designing Things

Weaving Stories: Toward Repertoires for Designing Things
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DOI:
10.1145/3491102.3501901
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发表时间:
2022-04
期刊:
Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
D. Oogjes;Ron Wakkary
D. Oogjes;Ron Wakkary
中科院分区:
其他
文献类型:
--
作者:
D. Oogjes;Ron Wakkary

文献摘要

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虽然在后人类设计的背景下正在进行许多工作,但这项研究通常是从人类的角度来描述的。它很少考虑非人类在设计中的创造能力,如材料,工具和软件。有必要在概念上、物质上和方法上进一步研究后人类理论。我们通过罗恩Wakkary的剧目的概念来处理这个挑战:人类设计师可以采取行动,以增加非人类参与设计研究实践。本文从人机交互外部的三个方面探讨了潜在剧目的开发:描述景观、注意和翻译。我们使用这些方法来解释第一作者参与的编织事件。通过对这些账户的批判性反思,我们贡献了三个剧目和一个应用设计事物理论框架的例子。
While much work is underway within the context of posthuman design, this research is often described from a dominantly human perspective. It rarely accounts for the creative capacities of nonhumans in design, such as materials, tools, and software. There is a need to further engage with posthuman theories conceptually, materially, and methodologically. We approach this challenge through Ron Wakkary's concept of repertoires: actions the human designer can take to increase participation of nonhumans in design research practice. This paper reports on potential repertoires' development by exploring three approaches from outside of HCI: describing the landscape, noticing, and translations. We use these methods to account for weaving events that the first author was engaged in. Through critical reflection of these accounts, we contribute three repertoires and an example of applying the theoretical framework of Designing Things.