Introduction: Changing the Game

Introduction: Changing the Game
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简介:改变游戏规则

DOI:
10.1007/978-1-4471-4769-5
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发表时间:
2013
期刊:
Eur. J. Oper. Res.
影响因子:
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通讯作者:
Alessandro Canossa
Alessandro Canossa
中科院分区:
--
文献类型:
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作者:
Anders Drachen;M. S. El;Alessandro Canossa

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多年来,我花了大量的时间教游戏制作和设计。最常见的问题是设计师想知道如何获得某种程度的自主权。制作人最关心的是如何判断他们的设计师是否优秀。他们通常会悄悄地问我这些问题,这样别人就听不见了。
Over the years, I have spent a fair amount of time teaching game production and design. The most common point of concern has been designers wondering how to gain some degree of self-determination. The greatest points of concern for producers are how to tell if their designer is any good. They usually whisper these questions to me, so the other guy can’t hear them.