Game Metrics Without Players: Strategies for Understanding Game Artifacts
Game Metrics Without Players: Strategies for Understanding Game Artifacts
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没有玩家的游戏指标:理解游戏工件的策略
DOI:
10.1609/aiide.v7i3.12479
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发表时间:
2011
期刊:
影响因子:
--
通讯作者:
M. Nelson
中科院分区:
文献类型:
--
作者:
M. Nelson
Game metrics are an approach to understanding games and gameplay by analyzing and visualizing information collected from players in playtests. This paper proposes that another source of metrics is the game itself, and that not all information needs to (or ought to) come from empirical playtests. I discuss seven strategies for extracting information from games, and discuss how the information retrieved in this manner relates to empirical playtest metrics---which it differs from but can often complement.