An augmented reality-based training system with a natural user interface for manual milling operations
An augmented reality-based training system with a natural user interface for manual milling operations
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DOI:
10.1007/s10055-019-00415-8
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发表时间:
2019-12
期刊:
影响因子:
4.2
通讯作者:
Chih-Kai Yang;Yu-Hsi Chen;Tung-Jui Chuang;Kalpana Shankhwar;Shana Smith
中科院分区:
文献类型:
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作者:
Chih-Kai Yang;Yu-Hsi Chen;Tung-Jui Chuang;Kalpana Shankhwar;Shana Smith
This study developed an augmented reality (AR)-based training system for conventional manual milling operations. An Intel RealSense R200 depth camera and a Leap Motion controller were mounted on an HTC Vive head-mounted display to allow users freely walk around in a room-size AR environment to operate a full-size virtual milling machine with their barehands, using their natural operation behaviors, as if they were operating a real milling machine in the real world, without additional worn or handheld devices. GPU parallel computing was used to handle dynamic occlusions and accelerate the machining simulation to achieve a real-time simulation. Using the developed AR-based training system, novices can receive a hands-on training in a safe environment, without any injury or damage. User test results showed that using the developed AR-based training resulted in lower failure rates and inquiry times than using video training. Users also commented that the AR-based training was interesting and helpful for novices to learn the basic manual milling operation techniques.