The gamification of healthcare: emergence of the digital practitioner?

The gamification of healthcare: emergence of the digital practitioner?
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医疗保健的游戏化:数字医生的出现?

DOI:
10.1049/cp.2014.0785
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发表时间:
2019
期刊:
The American journal of managed care
影响因子:
--
通讯作者:
B. Feinberg
B. Feinberg
中科院分区:
--
文献类型:
--
作者:
E. Phillips;C. Nabhan;B. Feinberg

文献摘要

被引文献

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行为经济学原理在医疗保健中的应用已经通过使用技术和最近出现的视频游戏概念(游戏化)来改变患者的行为。在游戏化时代,从业者的角色还没有得到很好的确立,但可能已经出现了对临床实践指南和“数字从业者”发展的需求:专门从事医疗保健应用程序的人,接受其他从业者的推荐,确定满足个体患者需求的最佳方案,并咨询评估游戏应用程序是否可以改善临床结果。
The application of behavioral economics principles in healthcare has been transformed through the use of technology and recently the advent of video gaming concepts, or gamification, to modify patient behaviors. The role of practitioners in the era of gamification has not been well established, but it is possible that the need has arisen for development of clinical practice guidelines and the "digital practitioner": one who specializes in healthcare apps, accepts referrals from other practitioners, identifies the best programs to meet individual patient needs, and consults to assess whether game apps might improve clinical outcomes.