Better Living Through Geometry

Better Living Through Geometry
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通过几何改善生活

DOI:
10.1007/s007790170028
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发表时间:
2001
影响因子:
--
通讯作者:
S. Shafer
S. Shafer
中科院分区:
计算机科学3区
文献类型:
--
作者:
B. Brumitt;S. Shafer

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Mark Weiser将无处不在的计算描述为“无形的、无处不在的计算,它不存在于任何类型的个人设备上,而是存在于无处不在的木制品中”[1]。EasyLiving项目关注的是为无处不在的计算环境开发一种架构和技术,这种环境允许将不同的I/O设备动态聚合成一个单一的连贯的用户体验。虽然需要在分布式计算,感知和接口的研究得到了广泛的认可,一个明确的几何世界模型,以提高用户的体验,无处不在的计算系统的重要性还没有得到很好的阐述。本文描述了三种从几何背景中受益的场景,并介绍了EasyLiving几何模型。
Mark Weiser described ubiquitous computing as “invisible, everywhere computing that does not live on a personal device of any sort, but is in the woodwork everywhere”[1]. The EasyLiving project is concerned with development of an architecture and technologies for ubiquitous computing environments that allow the dynamic aggregation of diverse I/O devices into a single coherent user experience. Though the need for research in distributed computing, perception and interfaces is widely recognised, the importance of an explicit geometric world model for enhancing the user’s experience of a ubiquitous computing system has not been well-articulated. This paper describes three scenarios that benefit from geometric context and introduces the EasyLiving Geometric Model.
DOI: 10.1007/978-1-4419-1428-6_2471
发表时间: 2003
期刊: --
影响因子: --
作者:
Shitong Mao;Yassin Khalifa;Zhenwei Zhang;Kechen Shu;A. Suri;Z. Bouzid;Ervin Sejdic
通讯作者: Shitong Mao;Yassin Khalifa;Zhenwei Zhang;Kechen Shu;A. Suri;Z. Bouzid;Ervin Sejdic