Mobile augmented reality illustrations that entertain and inform: design and implementation issues with the hololens

Mobile augmented reality illustrations that entertain and inform: design and implementation issues with the hololens
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具有娱乐性和信息性的移动增强现实插图:Hololens 的设计和实现问题

DOI:
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发表时间:
2017
期刊:
SIGGRAPH ASIA Mobile Graphics and Interactive Applications
影响因子:
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通讯作者:
C. Geiger
C. Geiger
中科院分区:
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文献类型:
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作者:
Christian Zimmer;Michael Bertram;Fabian Büntig;Daniel Drochtert;C. Geiger

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我们展示了使用 Microsoft Hololens 的选定混合现实原型的设计和实现问题。应用程序的主要重点是展示在不同场景下的混合现实空间中提供信息和娱乐的可能应用程序,同时考虑当前 Hololens 设备的技术能力和限制。该原型允许多种输入方式,包括语音输入、手势识别和空间输入。本文最后介绍了来自非正式用户反馈的设计和实施建议以及开发过程中获得的经验。
We present design and implementation issues of selected mixed reality prototypes using the Microsoft Hololens. Main focus of the applications is to demonstrate possible applications providing information and entertainment in mixed reality space in different scenarios, while considering the technical capabilities and restrictions of the current Hololens device. The prototypes allow for several input modalities including voice input, gesture recognition and spatial input. Design and implementation recommendations, derived from informal user feedback and the experiences gained during the development process are introduced in the end of the paper.