Efficacy of a causal value function in game tree search
Efficacy of a causal value function in game tree search
复制标题
博弈树搜索中因果值函数的功效
DOI:
10.1080/17445760.2015.1064918
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发表时间:
2015
期刊:
影响因子:
--
通讯作者:
T.
中科院分区:
文献类型:
--
作者:
Oyo;K.;Takahashi;T.
Classical search methods on game trees are based on a static evaluation function (that enable quantitative valuation of game states) and a decision strategy (such as the minimax method). These search methods are not always effective in some games such as the game of Go, as construction of the evaluation function is very hard and the search space is extremely huge. Recently, Monte Carlo tree search methods (especially the UCT algorithms) that enable efficient sampling of actions have been shown to be very effective. Here, we propose the loosely symmetric (LS) model applied to trees (LST), which utilises an action value function (LS model) that implements causal intuition of humans. By tuning a single intuitive parameter, LST enables fast search of the optimal action with its efficient satisficing behaviour. The satisficing search realised by LST enables pruning and exhibits intermediate properties between those of breadth-first and depth-first search strategies.