A practice driven approach to software engineering education

A practice driven approach to software engineering education
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实践驱动的软件工程教育方法

DOI:
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发表时间:
1995
期刊:
影响因子:
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通讯作者:
C. Johansson
C. Johansson
中科院分区:
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文献类型:
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作者:
L. Ohlsson;C. Johansson

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本文介绍了一个为期两年的软件工程本科教育计划。该计划是围绕探索性学习的原则设计的,学生们被训练自己建立知识,并积极寻找解决他们遇到的问题的方法。除了软件工程的基本方面:管理大型,不断变化的系统的复杂性和团队工作的能力;该计划还旨在为学生在快速变化的条件和限制领域工作做好准备。本文介绍了这些高层次的目标是如何在实际的课程实施。该计划的核心是一系列项目课程,这些课程作为角色扮演游戏进行,以模拟工业环境中的条件。两年的学生已经从该计划毕业,本文总结了主要的经验教训,以及从一些组织谁雇用了学生的经验进行了后续调查。>
This paper describes a two year undergraduate education program in software engineering. This program is designed around the principle of exploratory learning, whereby the students are trained to build knowledge by themselves and actively search for solutions to the problems they experience. In addition to the essential aspects of software engineering: managing complexity of large, changing systems and the ability to work in teams; the program also aims to prepare the students for working in a field of rapidly changing conditions and constraints. This paper describes how these high level goals have been implemented in an actual curriculum. At the core of the program is a set of project courses which are conducted as role playing games in order to simulate the conditions in an industrial environment. Two years worth of students have graduated from the program now, and the paper summarizes the main lessons learned as well as a follow-up survey of experiences from some of the organizations who hired the students. >