Connecting Space and Narrative in Culturally Responsive Making in ARIS with Indigenous Youth

Connecting Space and Narrative in Culturally Responsive Making in ARIS with Indigenous Youth
复制标题

将 ARIS 文化响应式制作中的空间和叙事与土著青年联系起来

DOI:
10.1145/3141798.3141818
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发表时间:
2017
期刊:
Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education
影响因子:
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通讯作者:
Stephanie R. Benson
Stephanie R. Benson
中科院分区:
--
文献类型:
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作者:
Kristin A. Searle;Teresa Casort;Breanne K. Litts;Stephanie R. Benson

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Attending to issues of equity in making1 demands that we work closely with communities, focusing on what it is made, how it is made, for whom, and in what contexts. Rather than exploring making exclusively as a pathway to STEM learning, we examine how Indigenous youth learned about and documented community-based making using the Augmented Reality and Interactive Storytelling (ARIS) platform. Drawing on a range of qualitative data, we asked: (1) What did youth learn about makers, materials, and cultural meanings in their community? (2) What were the making processes of small groups of Native American youth tasked with developing games located in their community? Findings highlight how Indigenous youth learned about and incorporated cultural knowledge into their ARIS games. In the discussion, we address how beginning and ending with community-based making contributes to ongoing discussions about culturally responsive making and what others might learn from our experiences.