Pressure-Based Gain Factor Control for Mobile 3D Interaction using Locally-Coupled Devices

Pressure-Based Gain Factor Control for Mobile 3D Interaction using Locally-Coupled Devices
复制标题

使用本地耦合设备进行移动 3D 交互的基于压力的增益因子控制

DOI:
10.1145/3025453.3025890
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发表时间:
2017
期刊:
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
Tobias Isenberg
Tobias Isenberg
中科院分区:
--
文献类型:
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作者:
Lonni Besançon;M. Ammi;Tobias Isenberg

文献摘要

被引文献

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提出了基于压力的三维导航精度交互控制的设计与评价。具体而言,我们研究了使用本地耦合移动设备的有形3D交互中增益因子的控制。通过将压力作为单独的输入通道,我们可以独立于3D导航中使用的其他输入模式来调整增益因子,特别是对于3D可视化的探索。我们提出了两个实验。首先,我们确定人们强烈倾向于将更高的压力映射到更高的增益因素。在第二项研究中,我们将压力与速率控制、速度控制和基于滑块的控制进行了比较。我们的研究结果表明,基于压力的增益控制使人们在相同的时间内比既定的输入方式更精确。我们的参与者显然也更喜欢基于压力的控制。总之,我们证明了压力有助于移动3D导航的有效和高效的精度控制。
We present the design and evaluation of pressure-based interactive control of 3D navigation precision. Specifically, we examine the control of gain factors in tangible 3D interactions using locally-coupled mobile devices. By focusing on pressure as a separate input channel we can adjust gain factors independently from other input modalities used in 3D navigation, in particular for the exploration of 3D visualisations. We present two experiments. First, we determined that people strongly preferred higher pressures to be mapped to higher gain factors. Using this mapping, we compared pressure with rate control, velocity control, and slider-based control in a second study. Our results show that pressure-based gain control allows people to be more precise in the same amount of time compared to established input modalities. Pressure-based control was also clearly preferred by our participants. In summary, we demonstrate that pressure facilitates effective and efficient precision control for mobile 3D navigation.