A comparison of spatial organization strategies in graphical and tangible user interfaces

A comparison of spatial organization strategies in graphical and tangible user interfaces
复制标题

图形和有形用户界面中空间组织策略的比较

DOI:
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发表时间:
2000
期刊:
Designing Augmented Reality Environments
影响因子:
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通讯作者:
H. Ishii
H. Ishii
中科院分区:
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文献类型:
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作者:
James Patten;H. Ishii

文献摘要

被引文献

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我们提出了一项比较人们如何在有形用户界面(TUI)和图形用户界面(GUI)中使用空间的研究。我们要求受试者阅读10篇最近新闻文章的摘要,并思考它们之间的关系。在我们的TUI条件下,我们将每个摘要绑定到十个视觉上相同的木块中的一个。在我们的GUI条件下,每个摘要由屏幕上的一个图标表示。我们要求受试者通过指向相应的图标或木块来指出每个摘要的位置。之后,我们采访了他们在任务中用来定位方块或图标的策略。
We present a study comparing how people use space in a Tangible User Interface (TUI) and in a Graphical User Interface (GUI). We asked subjects to read ten summaries of recent news articles and to think about the relationships between them. In our TUI condition, we bound each of the summaries to one of ten visually identical wooden blocks. In our GUI condition, each summary was represented by an icon on the screen. We asked subjects to indicate the location of each summary by pointing to the corresponding icon or wooden block. Afterward, we interviewed them about the strategies they used to position the blocks or icons during the task. We observed that TUI subjects performed better at the location recall task than GUI subjects. In addition, some TUI subjects used the spatial relationship between specific blocks and parts of the environment to help them remember the content of those blocks, while GUI subjects did not do this. Those TUI subjects who reported encoding information using this strategy tended to perform better at the recall task than those who did not.