Cheating Literacy: The Limitations of Simulated Classroom Discourse in Educational Software for Children
Cheating Literacy: The Limitations of Simulated Classroom Discourse in Educational Software for Children
复制标题
作弊素养:儿童教育软件中模拟课堂话语的局限性
DOI:
10.2167/le747.0
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发表时间:
2007
影响因子:
1.9
通讯作者:
M. Walton
中科院分区:
文献类型:
--
作者:
M. Walton
This paper presents a multimodal discourse analysis of children using ‘drill-and-practice’ literacy software at a primary school in the Western Cape, South Africa. The children's interactions with the software are analysed. The software has serious limitations which arise from the global political economy of the educational software industry. The package was structured around the UK National Curriculum's standardised literacy testing, and then adapted or ‘localised’ for use in South Africa. In the localisation process, details of content and language are customised, but the coded structure of the package (together with its educational assumptions) remains essentially unchanged. The children's interactions with the localised program are analysed as a simulation of classroom discourse. Despite the obvious limitations of the software, the study shows the children constructing their own contextual meanings from the rules of the package, and learning to interact with them as a rule-governed text. Their troubleshooting and cheating exploits are a source of pleasure to them, as they focus on the software's game-like economy of scores and marks.