Poster: Design and Evaluation of Participatory Mobile Sensing Platform for Diverse Sensing and Gamification Scenarios

Poster: Design and Evaluation of Participatory Mobile Sensing Platform for Diverse Sensing and Gamification Scenarios
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海报:面向多样化感知和游戏化场景的参与式移动传感平台的设计与评估

DOI:
10.1145/2938559.2948836
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发表时间:
2016
期刊:
--
影响因子:
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通讯作者:
K. Yasumoto
K. Yasumoto
中科院分区:
--
文献类型:
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作者:
Yuki Matsuda;Yutaka Arakawa;K. Yasumoto

文献摘要

被引文献

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参与式感知作为一种对环境或人进行感知的新方法正在引起人们的关注。然而,由于该方法的参与者是普通大众,因此存在传感精度和可持续性等问题。因此,有必要关注这两个基本组成部分:1)可以校准传感器和测量环境的数据校正系统,2)防止用户停止或缺乏参与动机的动机产生系统。我们提出了一个“参与式移动传感平台”,项目所有者可以自由地重组这些组件。
Participatory sensing is attracting the attention as a popular method for sensing the environment or people. However, this method has some problems such as sensing accuracy and sustainability problem, because participants of this sensing method are the general public. Therefore, there is a need to focus on these two essential components: 1) a data correction system which can calibrate sensors and measurement environments, 2) a motivation generating system which prevents users from stopping or lack of motivation for the participation. We propose a ``Participatory Mobile Sensing Platform'' that project owners can recompose freely these components.