Dynamic Game based Security framework in SDN-enabled Cloud Networking Environments
Dynamic Game based Security framework in SDN-enabled Cloud Networking Environments
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DOI:
10.1145/3040992.3040998
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发表时间:
2017-03
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影响因子:
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通讯作者:
Ankur Chowdhary;Sandeep Pisharody;Adel Alshamrani;Dijiang Huang
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文献类型:
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作者:
Ankur Chowdhary;Sandeep Pisharody;Adel Alshamrani;Dijiang Huang
SDN provides a way to manage complex networks by introducing programmability and abstraction of the control plane. All networks suffer from attacks to critical infrastructure and services such as DDoS attacks. We make use of the programmability provided by the SDN environment to provide a game theoretic attack analysis and countermeasure selection model in this research work. The model is based on reward and punishment in a dynamic game with multiple players. The network bandwidth of attackers is downgraded for a certain period of time, and restored to normal when the player resumes cooperation. The presented solution is based on Nash Folk Theorem, which is used to implement a punishment mechanism for attackers who are part of DDoS traffic, and reward for players who cooperate, in effect enforcing desired outcome for the network administrator.