A Full Stack MMOG as a Two Part Web Development Assignment

A Full Stack MMOG as a Two Part Web Development Assignment
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作为两部分 Web 开发作业的全栈 MMOG

DOI:
10.1145/3502717.3532161
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发表时间:
2022
期刊:
Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 2
影响因子:
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通讯作者:
A. Rosenbloom
A. Rosenbloom
中科院分区:
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文献类型:
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作者:
A. Rosenbloom

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我们讨论了在第三年的Web编程课程中使用的两部分作业序列。作业要求学生构建一个基于Web的2D大逃杀游戏。他们练习使用HTML5,CSS,Restful API,React,Ajax,Node,Web Sockets,高级JavaScript,JQuery,移动的Web和持久化后端(postgresql)。一个有竞争力的,开放的方面的任务也进行了讨论。我们概述并展示了游戏,作业及其在第三年Web开发课程中的教学价值。可以在http://www.cs.toronto.edu/~arnold/research/iticse2022/上找到作业本身以及相关的启动代码
We discuss a two part assignment sequence used in a third year Web Programming course. The assignment has students build a 2D web based battle royale game. They exercise use of HTML5, CSS, Restful API, React, Ajax, Node, Web Sockets, advanced Javascript, JQuery, mobile web and a persistent back end (postgresql). A competitive, open ended aspect to the assignment is also discussed. We outline and demonstrate the game, the assignments and its pedagogical value in a third year Web Development course. The assignment itself as well as associated starter code can be found at http://www.cs.toronto.edu/~arnold/research/iticse2022/