DynaFusion: a modeling system for interactive impossible objects

DynaFusion: a modeling system for interactive impossible objects
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DynaFusion:交互式不可能对象的建模系统

DOI:
10.1145/1377980.1377994
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发表时间:
2008
期刊:
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影响因子:
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通讯作者:
Jun Fujiki
Jun Fujiki
中科院分区:
--
文献类型:
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作者:
S. Owada;Jun Fujiki

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我们描述DynaFusion,交互式不可能的对象的建模系统。不可能的对象被定义为多个3D多边形网格与边的可见性信息和一组约束,定义网格之间的逐点关系。用户可以使用我们的建模工具轻松创建此类模型。我们的系统的后端是一个约束求解器,它将多个网格在投影的2D域中与3D线方向无缝结合,并保持每个连续视点的一致性,从而允许用户旋转不可能的对象,而不会失去边缘的视觉连续性。我们相信,我们的系统将刺激创新艺术品的创作。
We describe DynaFusion, a modeling system for interactive impossible objects. Impossible objects are defined as multiple 3D polygonal meshes with edge visibility information and a set of constraints that define pointwise relationships between the meshes. A user can easily create such models with our modeling tool. The back-end of our system is a constraint solver that seamlessly combines multiple meshes in a projected 2D domain with 3D line orientations and that maintains coherence for each successive viewpoint, thereby allowing the user to rotate the impossible object without losing visual continuity of the edges. We believe that our system will stimulate the creation of innovative artworks.