Collaborative Strategic Board Games as a Site for Distributed Computational Thinking

Collaborative Strategic Board Games as a Site for Distributed Computational Thinking
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DOI:
10.4018/ijgbl.2011040105
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发表时间:
2011-04-01
影响因子:
1
通讯作者:
Lee, Victor R.
Lee, Victor R.
中科院分区:
其他
文献类型:
--
作者:
Berland, Matthew;Lee, Victor R.

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本文探讨了这样一种观点,即当代战略棋盘游戏代表了一种非正式的、复杂的计算思维发生的背景。当游戏是合作的时候,也就是说,游戏要求玩家共同追求一个共同的目标,计算思维很容易被观察到分布在几个参与者之间。这就提出了一种可能性,即专注于这种棋盘游戏对那些希望了解计算思维和原位学习的人来说是有利可图的。本文介绍了一种编码方案,将其应用于三组游戏玩家的记录话语,并提供了在Pandemic中观察和记录的计算思维的定性例子。这项工作的主要贡献是描述和证据表明,复杂的计算思维可以在棋盘游戏中自发地发展。
This paper examines the idea that contemporary strategic board games represent an informal, interactional context in which complex computational thinking takes place. When games are collaborative - that is, a game requires that players work in joint pursuit of a shared goal - the computational thinking is easily observed as distributed across several participants. This raises the possibility that a focus on such board games are profitable for those who wish to understand computational thinking and learning in situ. This paper introduces a coding scheme, applies it to the recorded discourse of three groups of game players, and provides qualitative examples of computational thinking that are observed and documented in Pandemic. The primary contributions of this work are the description of and evidence that complex computational thinking can develop spontaneously during board game play.