Evaluating Seniors’ Virtual Reality Experience Performed at a Local Community Event in Japan

Evaluating Seniors’ Virtual Reality Experience Performed at a Local Community Event in Japan
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评估日本当地社区活动中老年人的虚拟现实体验

DOI:
10.1007/978-3-030-50249-2_43
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发表时间:
2020
期刊:
Human Aspects of IT for the Aged Population. Healthy and Active Aging. HCII 2020. Lecture Notes in Computer Science
影响因子:
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通讯作者:
Hirose Michitaka
Hirose Michitaka
中科院分区:
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文献类型:
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作者:
Ito Kenichiro;Ogino Ryogo;Hiyama Atsushi;Hirose Michitaka

文献摘要

相似文献

头戴式显示器已经成为虚拟现实最知名的硬件和最佳实践体验之一。然而,对于许多对游戏不太感兴趣的人(如老年人)来说,它仍然缺乏机会。虽然许多老年人通过观看电视节目对虚拟现实产生了一些兴趣,但实际体验的机会仍然有限。因此,本文的重点首先是为老年人提供体验虚拟现实的机会,然后调查他们对虚拟现实的印象和接受程度。在当地社区为老年人举办的活动中,提供了体验虚拟现实内容的活动摊位。志愿者在虚拟现实体验后被要求回答问卷。调查问卷来自11位65岁以上的老年人。接受度的评估是使用系统可用性量表完成的,表明可用性的接受度不是那么高,尽管积极的结果交付了比预期更高的满意度。
Head-mounted display has become one of the most known hardware and best practice experience for virtual reality. However, it still lacks of opportunities for many people who may not have much interest in gaming such as seniors. While many seniors have some interest to virtual reality through watching television program, the opportunity to actually experience is still limited. Therefore, this paper focused first to provide an opportunity for seniors to experience virtual reality, and then investigate about their impression and acceptance. An event booth to experience virtual reality contents was provided at a local community event held for senior. Voluntary participants were asked to answer questionnaires after the virtual reality experience. The questionnaire was gathered from 11 seniors over the age 65. Evaluation of acceptance was done using the System Usability Scale, indicated not so high acceptance of usability though positive outcomes delivering higher satisfaction than anticipated.