Serious Video Games for Health How Behavioral Science Guided the Development of a Serious Video Game.

Serious Video Games for Health How Behavioral Science Guided the Development of a Serious Video Game.
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DOI:
10.1177/1046878108328087
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发表时间:
2010-08-01
影响因子:
2
通讯作者:
Griffith MJ
Griffith MJ
中科院分区:
其他
文献类型:
--
作者:
Thompson D;Baranowski T;Buday R;Baranowski J;Thompson V;Jago R;Griffith MJ

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严肃的健康电子游戏旨在娱乐玩家,同时试图改变他们健康行为的某些方面。行为是一个受多种因素影响的复杂过程,往往很难改变。行为科学提供了对影响特定行为的因素的深入了解,这些因素可用于指导关键的游戏设计决策。这篇文章报道了行为科学如何指导一个严肃的视频游戏的设计,以防止2型糖尿病和肥胖的青年,两个健康问题的患病率增加。它展示了视频游戏设计师和行为科学家如何联合收割机结合他们独特的人才,创造一个高度集中的严重的视频游戏,娱乐,同时促进行为改变。
Serious video games for health are designed to entertain players while attempting to modify some aspect of their health behavior. Behavior is a complex process influenced by multiple factors, often making it difficult to change. Behavioral science provides insight into factors that influence specific actions that can be used to guide key game design decisions. This article reports how behavioral science guided the design of a serious video game to prevent Type 2 diabetes and obesity among youth, two health problems increasing in prevalence. It demonstrates how video game designers and behavioral scientists can combine their unique talents to create a highly focused serious video game that entertains while promoting behavior change.