Consistent illumination within optical see-through augmented environments

Consistent illumination within optical see-through augmented environments
复制标题

光学透视增强环境中的一致照明

DOI:
--
复制
发表时间:
2003
期刊:
The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings.
影响因子:
--
通讯作者:
Sebastian Knödel
Sebastian Knödel
中科院分区:
--
文献类型:
--
作者:
O. Bimber;Anselm Grundhöfer;Gordon Wetzstein;Sebastian Knödel

文献摘要

被引文献

相似文献

我们提出的技术,创建一个一致的照明之间的真实的和虚拟对象内部的应用程序特定的光学透视显示器:虚拟陈列柜。我们使用投影仪和摄像机从漫射的真实的物体中捕获反射信息,并在新的合成照明条件下照亮它们。在这样一个受控的混合环境中,可以以交互速率近似匹配直接和间接照明效果,例如阴影、阴影、反射和渗色。
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the virtual showcase. We use projectors and cameras to capture reflectance information from diffuse real objects and to illuminate them under new synthetic lighting conditions. Matching direct and indirect lighting effects, such as shading, shadows, reflections and color bleeding can be approximated at interactive rates in such a controlled mixed environment.