(Social) Identity and Creativity in Virtual Settings: Review of Processes and Research Agenda
(Social) Identity and Creativity in Virtual Settings: Review of Processes and Research Agenda
复制标题
虚拟环境中的(社会)身份和创造力:流程和研究议程的回顾
DOI:
--
复制
发表时间:
2018
期刊:
影响因子:
--
通讯作者:
J. Collange
中科院分区:
文献类型:
--
作者:
J. Guegan;T. Lubart;J. Collange
This chapter presents an overview of a recent line of research on how digital self-representations (i.e., avatars) can improve users’ creativity in virtual settings. We will first review research on the Proteus effect and the influence of personal identity cues provided through avatars. Then, we will present results that show the influence of avatars’ appearance on creative performance. These findings will also be discussed in terms of social representations that can guide – in a given population – what a creative avatar should look like. Beyond personal identity, we will also focus on the influence of avatars to embody a shared identity among the members of a virtual team. Thus, in the line of the Social Identity model of Deindividuation Effects, we will emphasize the importance of social identity and psychosocial processes to foster group cohesiveness, social identification and creative performance in collaborative virtual settings.
影响因子:
1.9
作者:
Griffin, AM;Langlois, JH
通讯作者:
Langlois, JH