Orientation of noisy texture affects saccade direction during free viewing
Orientation of noisy texture affects saccade direction during free viewing
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噪声纹理的方向影响自由观看期间的扫视方向
DOI:
10.1016/j.visres.2012.02.003
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发表时间:
2012
期刊:
影响因子:
1.8
通讯作者:
Gegenfurtner
中科院分区:
文献类型:
--
作者:
Wismeijer;Gegenfurtner
We redirect our eye approximately three times per second to bring a new part of our environment on to our fovea (Findlay & Gilchrist, 2003). How a scanning path is planned is still an unsolved matter. Most research to date has focused on the question of target selection: how is the next fixation location, or saccade target, selected. Here we investigated the direction of spontaneous saccades, rather than fixation locations per se. We measured eye movements, while observers were freely viewing noisy textures: oriented gabors embedded in either pink (1/f) noise or pixel noise, of which they later had to report their orientation. Our results show that a significant percentage of the spontaneous saccades were directed along the orientation of the stimulus. These results suggest that observers may have used an underlying eye movement strategy involving the search for contour endings.
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影响因子:
1.8
作者:
Harding, Glen;Bloj, Marina
通讯作者:
Bloj, Marina
DOI:
10.1007/978-3-540-29678-2_68
发表时间:
2021
期刊:
Computer Vision
影响因子:
--
作者:
Carol Colby
通讯作者:
Carol Colby
影响因子:
1.8
作者:
A. Werner
通讯作者:
A. Werner
影响因子:
1.8
作者:
Ing AD;Wilson JA;Geisler WS
通讯作者:
Geisler WS
影响因子:
64.8
作者:
Rucci, Michele;Iovin, Ramon;Santini, Fabrizio
通讯作者:
Santini, Fabrizio