An artist friendly hair shading system
An artist friendly hair shading system
复制标题
艺术家友好的头发着色系统
DOI:
--
复制
发表时间:
2010
影响因子:
6.2
通讯作者:
Rasmus Tamstorf
中科院分区:
文献类型:
--
作者:
I. Sadeghi;Heather Pritchett;H. Jensen;Rasmus Tamstorf
Rendering hair in motion pictures is an important and challenging task. Despite much research on physically based hair rendering, it is currently difficult to benefit from this work because physically based shading models do not offer artist friendly controls. As a consequence much production work so far has used ad hoc shaders that are easier to control, but often lack the richness seen in real hair. We show that physically based shading models fail to provide intuitive artist controls and we introduce a novel approach for creating an art-directable hair shading model from existing physically based models. Through an informal user study we show that this system is easier to use compared to existing systems. Our shader has been integrated into the production pipeline at the Walt Disney Animation Studios and is being used in the production of the upcoming animated feature film Tangled.