In-Place Sketching for Augmented Reality Games
In-Place Sketching for Augmented Reality Games
复制标题
增强现实游戏的就地草图
DOI:
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发表时间:
2014
期刊:
影响因子:
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通讯作者:
Jihad El
中科院分区:
文献类型:
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作者:
Nate Hagbi;R. Grasset;Oriel Bergig;M. Billinghurst;Jihad El
Sketching leverages human skills for various purposes, such as content authoring. This paper explores the different aspects of sketch-based interaction in augmented reality. We explore the design space of sketching in in-place augmented reality with particular attention to AR games. We propose a contextual model that offers a framework for the exploration of the design space by the research community. We describe different case studies of sketch-based AR games we developed based on our shape-based tracking library and our sketch-based 3-D game engine. We finally present user feedback from our games and introduce guidelines for AR game designers focusing on sketch-based interaction.