Mastering the game of Stratego with model-free multiagent reinforcement learning

Mastering the game of Stratego with model-free multiagent reinforcement learning
复制标题

DOI:
10.1126/science.add4679
复制
发表时间:
2022-12-02
期刊:
影响因子:
56.9
通讯作者:
Tuyls, Karl
Tuyls, Karl
中科院分区:
综合性期刊1区
文献类型:
--
作者:
Perolat, Julien;De Vylder, Bart;Tuyls, Karl

文献摘要

被引文献

相似文献

我们介绍DeepNash,一个自治代理,在人类专家水平上玩不完美信息游戏。围棋是人工智能(AI)尚未掌握的少数标志性棋盘游戏之一。这是一个具有双重挑战的游戏:它需要像国际象棋那样的长期战略思维,但也需要像扑克那样处理不完美的信息。支撑DeepNash的技术使用了一种基于博弈论的无模型深度强化学习方法,无需搜索,可以从头开始学习掌握自我游戏。DeepNash在Gravon游戏平台上击败了现有的最先进的AI方法,并在Gravon游戏平台上取得了今年迄今为止(2022年)和历史上的前三名,与人类专家玩家竞争。
We introduce DeepNash, an autonomous agent that plays the imperfect information game Stratego at a human expert level. Stratego is one of the few iconic board games that artificial intelligence (AI) has not yet mastered. It is a game characterized by a twin challenge: It requires long-term strategic thinking as in chess, but it also requires dealing with imperfect information as in poker. The technique underpinning DeepNash uses a game-theoretic, model-free deep reinforcement learning method, without search, that learns to master Stratego through self-play from scratch. DeepNash beat existing stateof-the-art AI methods in Stratego and achieved a year-to-date (2022) and all-time top-three ranking on the Gravon games platform, competing with human expert players.