GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels

GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels
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GyroVR:使用头戴式飞轮模拟虚拟现实中的惯性

DOI:
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发表时间:
2016
期刊:
ACM Symposium on User Interface Software and Technology
影响因子:
--
通讯作者:
E. Rukzio
E. Rukzio
中科院分区:
--
文献类型:
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作者:
Jan Gugenheimer;Dennis Wolf;E. Eiríksson;P. Maes;E. Rukzio

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我们介绍了GyroVR,头戴式飞轮,设计用于在虚拟现实(VR)中渲染惯性。诸如飞行、潜水或漂浮在外层空间的动作会对我们的身体产生动觉力量,阻碍运动,目前VR中没有表现出来。我们通过将飞轮连接到使用者的头部来模拟这些动觉作用力,利用改变旋转轴线时阻力的陀螺效应。GyroVR是一款不接地、无线和独立的设备,允许用户在虚拟环境中自由移动。通用形状允许将其连接到使用者身体上的不同位置。我们评估了GyroVR对头部不同安装位置(后部和前部)的影响,包括沉浸感、享受性和模拟器疾病。我们的结果表明,将GyroVR连接到用户的头部(头盔显示器(HMD)的前面)可以带来最高水平的沉浸和享受,因此可以内置到未来的VR HMD中,从而实现VR的动觉力量。
We present GyroVR, head worn flywheels designed to render inertia in Virtual Reality (VR. Motions such as flying, diving or floating in outer space generate kinesthetic forces onto our body which impede movement and are currently not represented in VR. We simulate those kinesthetic forces by attaching flywheels to the users head, leveraging the gyroscopic effect of resistance when changing the spinning axis of rotation. GyroVR is an ungrounded, wireless and self contained device allowing the user to freely move inside the virtual environment. The generic shape allows to attach it to different positions on the users body. We evaluated the impact of GyroVR onto different mounting positions on the head (back and front) in terms of immersion, enjoyment and simulator sickness. Our results show, that attaching GyroVR onto the users head (front of the Head Mounted Display (HMD)) resulted in the highest level of immersion and enjoyment and therefore can be built into future VR HMDs, enabling kinesthetic forces in VR.
DOI: 10.1145/2984511.2984576
发表时间: 2016-10
期刊: Proceedings of the 29th Annual Symposium on User Interface Software and Technology
影响因子: --
作者:
Jan Gugenheimer;D. Dobbelstein;Christian Winkler;Gabriel Haas;E. Rukzio
通讯作者: Jan Gugenheimer;D. Dobbelstein;Christian Winkler;Gabriel Haas;E. Rukzio