A survey of spatial deformation from a user-centered perspective
A survey of spatial deformation from a user-centered perspective
复制标题
DOI:
10.1145/1409625.1409629
复制
发表时间:
2008-10
期刊:
影响因子:
--
通讯作者:
J. Gain;D. Bechmann
中科院分区:
文献类型:
--
作者:
J. Gain;D. Bechmann
The spatial deformation methods are a family of modeling and animation techniques for indirectly reshaping an object by warping the surrounding space, with results that are similar to molding a highly malleable substance. They have the virtue of being computationally efficient (and hence interactive) and applicable to a variety of object representations. In this article we survey the state of the art in spatial deformation. Since manipulating ambient space directly is infeasible, deformations are controlled by tools of varying dimension—points, curves, surfaces and volumes—and it is on this basis that we classify them. Unlike previous surveys that concentrate on providing a single underlying mathematical formalism, we use the user-centered criteria of versatility, ease of use, efficiency and correctness to compare techniques.