Teaching Higher Education Students with Diverse Learning Outcomes in the Virtual World of Second Life

Teaching Higher Education Students with Diverse Learning Outcomes in the Virtual World of Second Life
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在第二人生的虚拟世界中为高等教育学生提供多样化的学习成果

DOI:
10.1108/s2044-9968(2011)0000004017
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发表时间:
2011
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影响因子:
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通讯作者:
Sue Gregory
Sue Gregory
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文献类型:
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作者:
Sue Gregory

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本章探讨如何贾斯伊斯特曼(作者的头像名称)教教育学生同时,无论是职前教师和研究生,在第二人生。它讨论了虚拟世界如何成为整个小组的宝贵教学和学习工具,即使他们有各种各样的总体目标和学习成果。Jass将世界各地在同一个机构学习的遥远的大学生聚集在一起,在第二人生中相互联系。她创建了一个创新的辅导模式,学生们可以进行虚拟图尔斯之旅,参观其他教育机构,参加客座讲座,进行角色扮演活动,进行网络任务,学习基本的构建和脚本编写技能,所有这些都是在他们自己的家里进行的。虚拟世界中的成人学习理论和实践社区是所有活动的基础。为什么选择第二人生为这些学生和什么学生说这种类型的学习是在本章讨论。将探讨和反思这种辅导模式的价值,并对其功效作出结论。
This chapter explores how Jass Easterman (the author's avatar name) teaches education students concurrently, both pre-service teachers and postgraduate, in Second Life. It discusses how a virtual world can be a valuable teaching and learning tool for the whole group even though they have a variety of overall goals and learning outcomes. Jass brings distant university students located around the world studying at the one institution together to liaise with each other in Second Life. She has created an innovative tutorial model where students go on virtual tours, visit other educational institutions, attend guest lectures, undertake role play activities, and go on Web quests and learn basic building and scripting skills, all from their own homes. Adult learning theories and communities of practice, in a virtual world, underpin all activities. Why Second Life was chosen for these students and what the students say about this type of learning are discussed in this chapter. The value of this tutorial model will be explored and reflected upon and conclusions made of its efficacy.